SXSW Interactive Highlights – The UX of Mobile – 3 Most Important Mobile Devices
Today was the first day of SXSW Interactive here in lovely Austin, Texas. This year I’m attempting to take notes on my handy to carry yet impossible to type on Dell Mini 9 netbook. In between scrolling the tiny screen, moving the cursor back to where I was typing after accidentally brushing the crappy trackpad, and slowly typing/pen pecking with one hand because my adult sized hands don’t fit the keyboard I was able to get the following list put together from The UX of Mobile panel.
The 3 most important mobile devices:
Kyle Outlaw, Razorfish – iPhone, Android, iPad
Barbara Ballard, Little Springs Design – iPad, what is Nokia n900 doing?, Sony Playstation phone
Scott Jenson, Google - (claimed iPhone and Android is boring so he provided the following) – Where is it going? Better browser and OS integration, clouds of devices, and cheaper devices.
Update: A good summary of the entire panel has been posted here
Anyone have something else to add?

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Mar 13, 2010
8:36 am
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Shari Bare
Mar 16, 2010
10:25 am
And to think I was so envious of everyone with those nifty little laptops! Sometimes good old pen and paper works the best.
I didn’t get to the UX of Mobile panel (so many panels, so little time) so thanks for the link to the summary.
I would say that the 3 Most Important Mobile Devices are the devices that YOUR customers (or potential customers) are using. Obviously, that will depend on each product, which is why research is so important.